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	<title>AppDeal &#187; review</title>
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		<title>Galcon (Lite) Review</title>
		<link>http://www.appdeal.com/blog/2009/04/01/galcon-lite-review/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=galcon-lite-review</link>
		<comments>http://www.appdeal.com/blog/2009/04/01/galcon-lite-review/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 12:43:42 +0000</pubDate>
		<dc:creator>appdeal</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lite]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.appdeal.com/wp/?p=60</guid>
		<description><![CDATA[&#8220;Lite&#8221; is appropriate for this fun, yet strangely obsessive strategy game. Galcon is one of those OCD games: it&#8217;s a poke-and-watch game which doesn&#8217;t lend much to game excitement, but the satisfaction of winning is like cleaning the bathroom. Job done! Oh no, Dirty again!
Job done! Oh no&#8230;! Each screen is a system of planets that you and your [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-68" title="galcon" src="http://www.appdeal.com/blog/wp-content/uploads/2009/04/galcon.jpg" alt="galcon" width="192" height="288" />&#8220;Lite&#8221; is appropriate for this fun, yet strangely obsessive strategy game. Galcon is one of those OCD games: it&#8217;s a poke-and-watch game which doesn&#8217;t lend much to game excitement, but the satisfaction of winning is like cleaning the bathroom. Job done! Oh no, Dirty again!</p>
<p>Job done! Oh no&#8230;! Each screen is a system of planets that you and your opponent occupy. At the get go, you need to build up your resources by invading planets near your base and then en massing your armada to attack the enemy by sending wave upon wave of your own men to their doom, crashing into planets to claim them for your own. All the while, your enemy is doing the same. It takes a fast hand in the upper levels to control your ships and choose which planet to overtake. If you have an over active imagination you can imagine the exploding ships&#8217; pilots screaming &#8220;I regret nothing!!&#8221; as they burn up</p>
<p>in the upper level of the planet&#8217;s atmosphere. If you don&#8217;t, you might<br />
find this game a bit tedious after a while.</p>
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		<title>Funky Punch Free Style Review</title>
		<link>http://www.appdeal.com/blog/2009/04/01/funky-punch-free-style/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=funky-punch-free-style</link>
		<comments>http://www.appdeal.com/blog/2009/04/01/funky-punch-free-style/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 12:42:24 +0000</pubDate>
		<dc:creator>appdeal</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.appdeal.com/wp/?p=58</guid>
		<description><![CDATA[
When developers push the iPhone into the realm of ambitious hand-held gaming situations, it&#8217;s limitations start showing. Just like a drunken pick-up at last call, FP:FS is sluggish, confusing and if you don&#8217;t know what buttons to push, then you&#8217;ve lost the battle. The game design is brightly coloured Manga-style but that falls away when the 3D characters appear for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-66 alignright" style="margin-left: 5px; margin-right: 5px;" title="funkypunch" src="http://www.appdeal.com/blog/wp-content/uploads/2009/04/funkypunch.jpg" alt="funkypunch" width="288" height="192" /></p>
<p style="text-align: left;">When developers push the iPhone into the realm of ambitious hand-held gaming situations, it&#8217;s limitations start showing. Just like a drunken pick-up at last call, FP:FS is sluggish, confusing and if you don&#8217;t know what buttons to push, then you&#8217;ve lost the battle. The game design is brightly coloured Manga-style but that falls away when the 3D characters appear for the actual fighting. 3D may be cool for the iPhone but FP:FS is nearly all sideways on.</p>
<p style="text-align: left;">Why not go retro and create well rendered 2D characters instead of blocky Mii-like players? The navigation is a bit choppy &#8211; titles are highlighted but you press A like a real controller to select, which is counter-intuitive for the iPhone. I got three tournaments into this game and gave up having forgotten the major combos moves, which never seem to be 100% responsive in the heat of the fight. As a caveat, I let my 12yr old nephew try it and he played so long he ran the battery down.</p>
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